For this title, I created a narrative concept based on the already determined mechanics, characters, and assets of the game. I also wrote all the interactive text as well as the written story elements players encounter as they progress through the levels and provided VO for cut scenes.
Context
Third Power is a unique puzzle adventure where players alternate between forms with distinct abilities in order to progress through a mysterious tomb. Avoid traps, solve puzzles, and uncover the secrets of an enigmatic curse as you advance toward discovering your third—and final—power.
To see how I drafted our game's ending cutscene, click here.
To see the in-game wall writing I created that provides the player with hints about the game's lore as they progress through the levels, click here.
To see how I collaborated to provide artistic direction for in-game storytelling assets, click here.
Click below to be taken to the game's Steam page:
You can also watch our post mortem presented to The Philly Game Mechanics (a local non-profit game dev group) below. If you're interested in my section, it begins about one hour in.
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